Skyrim:Speech


We are missing the difficulty levels for all intimidation challenges, and all Speech challenges added by .
For more information, see the , the , and this article's .
: Speech
Specialization:

The Speech skill (referred to as Speechcraft in the Console ) allows you to more effectively persuade people and to barter with shopkeepers. Perks in this skill allow you to get better deals when trading, buy and sell any kind of item to any merchant, and make it more likely for a persuasion or intimidation attempt to succeed. The Speech skill tree has a total of 9 perks, requiring a total of 13 perk points to fill.

In-game Description: The skill of persuasion can be used to get better prices from merchants, and persuade others to do as you ask.

  • 1 Skill Perks
  • 2.1 Bribe Formula
  • 2.2 Intimidate Formula
  • 2.3.1 Impossible to Fail
  • 2.3.2 Very Easy (10)
  • 2.3.3 Easy (25/18)
  • 2.3.4 Average (50/35)
  • 2.3.5 Hard (75/53)
  • 2.3.6 Very Hard (100/70)
  • 2.5 Investor
  • 3.1 Character Creation
  • 3.2 Trainers
  • 3.3 Skill Books
  • 3.4 Free Skill Boosts
  • 3.5 Gaining Skill XP
  • 4 Achievements

Skill Perks [ edit ]

Speech Perk Tree

Perk Rank Description Skill Req. Perk Req.
Haggling 1 Buying and selling prices are 10% better. 000be128
2 Buying and selling prices are 15% better. 000c07ce 20 Speech
3 Buying and selling prices are 20% better. 000c07cf 40 Speech
4 Buying and selling prices are 25% better. 000c07d0 60 Speech
5 Buying and selling prices are 30% better. 000c07d1 80 Speech
Allure 10% better prices with the opposite sex. 00058f75 30 Speech Haggling
Merchant Can sell any type of item to any kind of merchant. 00058f7a 50 Speech Allure
Investor Can invest 500 gold with a shopkeeper to increase his available gold permanently. 00058f7b 70 Speech Merchant
Fence Can barter stolen goods with any merchant you have invested in. 00058f79 90 Speech Investor
Master Trader Every merchant in the world gains 1000 gold for bartering. 001090a5 100 Speech Fence
Bribery Can bribe guards to ignore crimes. 00058f72 30 Speech Haggling
Persuasion Persuasion attempts are 30% easier. 001090a2 50 Speech Bribery
Intimidation Intimidation is twice as likely to be successful. 00105f29 70 Speech Persuasion

Skill Usage [ edit ]

Your Speech skill determines the chance of successfully being able to get information out of an NPC using intimidation or persuasion. These Speech Challenges will be provided as options during certain dialogues. You can temporarily boost your character's effective Speech skill by activating a Shrine of Dibella ; acquiring the Gift of Charity buff; drinking a Potion, Draught, Philter, or Elixir of Glibness ; and equipping items that boost Speech, such as an Amulet of Dibella , the Amulet of Articulation , or the Masque of Clavicus Vile . These buffs stack, but they have different durations, so plan accordingly.

Special dialogue options include:

  • Persuade: influence someone by reasoning with them. Chances of success depend solely upon your Speech skill.
  • Intimidate: influence someone by threatening them. Success depends on the player's "scariness" being higher than the NPC's "scariness", determined by a formula.
  • Bribe: influence someone by giving them money. A formula calculates the required gold amount, a successful bribe therefore depends on having the necessary amount of gold.

Your Speech skill also affects merchant prices; prices can be further improved using some of the Speech skill perks, barter potions or enchanted equipment.

The base rate for buying/selling is based solely on your Speech skill and any perks or Fortify Barter effects are applied to prices afterwards.

Bribe Formula [ edit ]

Intimidate formula [ edit ].

Replace ___ with the NPC's confidence level (there is a game setting for each possible confidence level).

The player's scariness can also be modified by perks with the "Mod Player Intimidation" perk entry point.

Persuasion Options [ edit ]

What follows is a list of all persuasion attempts that can be made in Skyrim. Spoilers in this list are intentionally kept very minor. All speech challenges fall into one of five categories: Very Easy , Easy , Average , Hard , and Very Hard . Their skill requirements to pass are 10, 25, 50, 75, and 100, respectively. Possessing the Persuasion perk reduces the requirements on all but Very Easy challenges by 30%, dropping them to 10, 18, 35, 53, and 70, respectively. Wearing the Amulet of Articulation allows you to succeed at any persuasion check in the game regardless of skill.

Impossible to Fail [ edit ]

  • Convincing the Whiterun Guard to let you into Whiterun in Before the Storm .
  • Persuading Loreius to help Cicero during Delayed Burial .
  • Getting Lod to pay you 25 gold before searching for the dog during A Daedra's Best Friend .
  • Getting the captives during With Friends Like These... to reveal information about themselves.
  • Intimidating Anton Virane to reveal information during Recipe for Disaster .

Very Easy (10) [ edit ]

  • Persuading a shakedown bandit to leave you alone for 50 gold.
  • During The Forsworn Conspiracy , getting Margret to reveal information.
  • Getting a free sample from the attendant at Redwater Den . DG

Easy (25/18) [ edit ]

  • The Black Star , convincing Nelacar that a priestess of Azura sent you.
  • Caught Red Handed , getting the Mark of Dibella from Hofgrir Horse-Crusher .
  • Compelling Tribute , getting gold from Anuriel .
  • Compelling Tribute , getting gold from Raerek .
  • A Cornered Rat , convincing Esbern to open his door.
  • Diplomatic Immunity , Getting the Thalmor guard to leave his post.
  • The Forsworn Conspiracy , getting information on Weylin from Mulush gro-Shugurz .
  • The Forsworn Conspiracy , getting Weylin's Key from Garvey .
  • Good Intentions , getting the Augur of Dunlain 's location from Mirabelle Ervine .
  • No One Escapes Cidhna Mine , getting skooma from Duach .
  • Promises to Keep , getting Sibbi 's key .
  • Promises to Keep , persuade Louis Letrush to let you keep Frost .
  • The Raid , getting Wujeeta to reveal where she gets skooma.
  • Season Unending , convincing Ulfric to join the peace talks.
  • The Taste of Death , getting the Markarth Hall of the Dead Key from Brother Verulus .
  • The Taste of Death , getting Brother Verulus to follow you.
  • Tending the Flames , the first persuasion option when rewriting King Olaf's Verse.
  • Dragonborn , convincing Gjalund Salt-Sage to ferry you to Solstheim for free.
  • After A Night To Remember , convincing Deep-In-His-Cups to accept a lower payment.
  • Cooling down Dirge when talking about his name.
  • Convincing Irnskar Ironhand to forgive Octieve San 's gambling debt.
  • Convincing Mikael to leave Carlotta alone.
  • Convincing Mulush gro-Shugurz to treat his workers better.
  • Convincing Ranmir to pay his debt to Haran .
  • Convincing Riften 's guard jailor that you're allowed to be wandering the jail.
  • Convincing Roggi Knot-Beard to accept Iddra 's charity.
  • Convincing Torbjorn Shatter-Shield to pay his Argonian workers fair wages.
  • Convincing Captain Aldis to provide information about Angeline Morrard 's daughter.
  • Convincing Vittoria Vici to waive the fee for Evette .
  • Getting Erik 's father Mralki to purchase armor for his son.
  • Getting Ghorbash the Iron Hand to join you as a follower.
  • Getting information from Maul .
  • Getting information on the meadery from Ungrien .
  • Getting the Riften guards at the main gate to let you in.
  • Having Lynly Star-Sung in Ivarstead play you a song for free.
  • Selling Elder Scrolls to Urag gro-Shub for 3000 gold. DG
  • Recruiting Frea to join you as a follower. DB

Average (50/35) [ edit ]

  • Buy Dwarven artifact , getting Calcelmo to pay you more.
  • Caught Red Handed , convincing Indaryn to give you the Mark of Dibella.
  • Caught Red Handed , convincing Bolli to give you the Mark of Dibella.
  • Diplomatic Immunity , convincing Elisif the Fair to create a distraction.
  • Diplomatic Immunity , convincing Igmund to create a distraction.
  • Diplomatic Immunity , convincing Ondolemar to create a distraction.
  • Diplomatic Immunity , convincing Siddgeir to create a distraction.
  • Diplomatic Immunity , convincing Vittoria Vici to create a distraction.
  • The Fallen , convincing the Jarl of Whiterun to let you use Dragonsreach to capture a dragon.
  • A False Front , getting the innkeeper to tell you where the Imperial Courier is.
  • A False Front , getting the innkeeper to tell you where the Stormcloak Courier is.
  • The Forsworn Conspiracy , getting the key to Margret's room from Kleppr or Frabbi .
  • The Forsworn Conspiracy , getting Borkul the Beast to let you in to see Madanach .
  • The Forsworn Conspiracy , getting Rhiada to let you in to see Thonar Silver-Blood .
  • Hitting the Books , convincing The Caller to let you take the books and leave.
  • The House of Horrors , convincing Logrolf that Boethiah sent you.
  • The Lover's Requital , getting Lynly to admit her true identity.
  • A Night To Remember , getting Senna to reveal your next destination without cleaning the temple.
  • A Night To Remember , getting Ysolda to reveal your next destination without getting her ring back.
  • Sanuarach Mine , convincing Atar to leave Karthwasten .
  • Sanuarach Mine , convincing Ainethach to sell the mine.
  • Season Unending , convincing General Tullius to join the peace talks.
  • Tending the Flames , the second persuasion option when rewriting King Olaf's Verse.
  • Stabilized , convincing Sapphire to forgive Shadr's debt.
  • Interception , convincing Azadi to back off. CC
  • Hunting the Monster , convincing a friend to help you find a vampire.
  • Lost to the Ages , convincing Katria you are strong enough to handle Arkngthamz .
  • A New Order , convincing Sorine Jurard to join Dawnguard without getting her a gyro.
  • Prophet , getting a carriage driver or innkeeper to give you information on the priest for free.
  • A New Source of Stalhrim , convincing Ancarion to peacefully give you the map.
  • Convincing Borgakh the Steel Heart to join you as a follower.
  • Convincing Drahff and Hewnon to leave you alone in the entrance of the Ratway . ‡
  • Convincing a random thief to leave you alone.
  • During a random encounter with a would-be mage, convincing him to give you his staff.
  • During a random encounter with a mercenary, convincing them to give you the location they were heading to.
  • Convincing Geldis Sadri to allow Bralsa Drel back into The Retching Netch . DB
  • Convincing Nikulas to stay in Skaal Village . DB

Hard (75/53) [ edit ]

  • During A Cornered Rat , getting Dirge to tell you the location of Esbern.
  • During A Cornered Rat , getting Vekel the Man to tell you the location of Esbern.
  • During A Cornered Rat , getting Brynjolf to tell you the location of Esbern.
  • During A Night To Remember , convincing Ennis to reveal your next destination without finding his goat.
  • During Dampened Spirits , getting Sabjorn to pay you half before the job.
  • During Hard Answers , tricking Calcelmo into giving you the key to the museum.
  • During Loud and Clear , getting the key from Aringoth .
  • During Missing In Action , getting information on Thorald Gray-Mane 's location from Idolaf Battle-Born .
  • During Onmund's Request , convincing Enthir to give you the amulet for free.
  • During Pieces of the Past , getting the hilt from Jorgen .
  • During The Pursuit , convincing Vald to leave his guard post.
  • During Season Unending , convincing your favored side to accept a minor hold.
  • During Scoundrel's Folly , getting information from Gulum-Ei .
  • During Summerset Shadows , getting Niranye to tell the truth.
  • A New Debt , convincing Drovas Relvi to give you 250 gold to help pay off the debt to Mogrul .
  • A New Source of Stalhrim , convincing Ancarion to let you sell Stalhrim equipment to him.
  • Convincing a guard to ignore minor crimes.
  • Convincing Markarth guards to leave you alone, but even then you will still be taken to Cidhna Mine; it is one of the few speech checks in the game that always fails regardless of skill.
  • During a random encounter with an adventurer who calls you a milk drinker, backing away from the fight.

Very Hard (100/70) [ edit ]

  • Convincing Faralda to let you join the College of Winterhold without taking a test.
  • During The Gray Cowl of Nocturnal , convincing Gisli to give you the land title and deed . CC

Prices [ edit ]

Prices are computed by the following:

The Base Price Factor is calculated by your skill level; each skill rank reduces the price factor by .013 by default, and skill levels over 100 have no effect:

  • fBarterMax default is 3.3, fBarterMin default is 2.0 (defines a base vendor-selling-range of 200% to 330% of an item's base value, and a vendor-buying-range of 30% to 50%).
  • the function min(x,y) return the smallest of two or more arguments (here, [skill-level] or [100]).

The modified Price Factor depends on perks and Fortify Barter bonus:

The final price combines the two Price Factors and rounds to the nearest whole number:

HagglingS = 1.10 at Rank 1, 1.15 at Rank 2, 1.20 at Rank 3, 1.25 at Rank 4, 1.30 at Rank 5. AllureS = 1.10

HagglingB = 0.91 at Rank 1, 0.87 at Rank 2, 0.83 at Rank 3, 0.80 at Rank 4, 0.77 at Rank 5. AllureB = 0.91

  • At 0 skill and no perks, the final price factor is 3.3 for buying and 0.303 for selling.
  • At 15 skill and no perks, the final price factor is 3.10 for buying and 0.322 for selling.
  • At 100 skill and no perks, the final price factor is 2 for buying and 0.5 for selling.
  • At 100 skill and all haggling perks, the final price factor is 1.54 for buying and 0.65 for selling.
  • At 100 skill and all perks, including Allure, the final price factor is 1.4014 for buying and 0.715 for selling.
  • Trade price cap: (max sell price = value * 1.00), (min buy price = value * 1.05).

Skill levels over 100 have no effect.

Investor [ edit ]

Investing 500 gold into a business with the Investor perk immediately increases their current gold by 500. Investing is as simple as speaking to a merchant NPC and selecting the 'I want to invest in your business' option. This can only be done at the same time of day as they would normally allow sales.

All merchants who are available for investments are identified in the notes column on the Merchants article.

Skill Increases [ edit ]

Character creation [ edit ].

The following races have an initial skill bonus to Speech:

  • +5 bonus: Breton , Nord

Trainers [ edit ]

  • Dro'marash with the Khajiit Caravans (Common)
  • Revyn Sadri in Windhelm (Common)
  • Ronthil DG in Volkihar Keep (Expert)
  • Ogmund in Markarth (Expert)
  • Giraud Gemane of the Bards College in Solitude (Master)

Skill Books [ edit ]

  • 2920, Second Seed, v5
  • A Dance in Fire, v6
  • A Dance in Fire, v7
  • Biography of the Wolf Queen
  • The Buying Game

Free Skill Boosts [ edit ]

  • +1 Speech reward (as well as +1 to all other Stealth skills) from Inge Six Fingers ( Bards College ) for completing the quest Finn's Lute .
  • +1 Speech reward from Malur Seloth ( Winterhold ) for completing the quest Some Light Theft
  • +1 Speech reward from Ysolda ( Whiterun ) for completing the quest Rare Gifts
  • +2 Speech reward from Azzadal for jumping off of Bard's Leap Summit . Jump from opposite the Word Wall in Lost Valley Redoubt off the bridge that extends over the waterfall for Azzadal to appear.
  • +5 Speech reward (as well as +5 to all other stealth skills) by selecting "The Path of Shadow" from the Oghma Infinium after completing the quest Discerning the Transmundane .

Gaining Skill XP [ edit ]

  • Trading with merchants will increase the Speech skill. The amount of skill progress gained is based on the actual value of the item, rather than the amount for which it is bought/sold. Skill progress is not limited by the merchant's available gold.
  • Fortify Speech and Barter allow for more items to be purchased for a given amount of gold, which increases skill gains.
  • Successful Persuade, Intimidate, and Bribe attempts in conversations will also increase the skill.
  • Barter with skill trainers that sell items (trainer-merchants). At higher levels (51 and up) buying 5 training sessions from a trainer-merchant will cost a minimum of 8,200 gold. This will temporarily buff the amount of gold that the trainer-merchant has on hand by the amount of gold used for training sessions. Then you can sell items to the trainer-merchant. At the highest levels you can trade 28,000 worth of items in a single visit if you have saved a level up prior to training (this allows 5 training sessions, a level up, then another immediate 5 sessions). This can require a lot of gold on hand and you should avoid allowing the trainer-merchant to accumulate more than 32,767 gold due to a bug with merchant banks.
  • One method for those who have a very large amount of money is to don your best haggling apparel (e.g. Guild Master's Hood and a Necklace of Haggling), go to the local fence and sell/rebuy your most expensive weapons (e.g. a pair of Legendary Blades of Woe) repeatedly until your skill increases to the desired level. [ verification needed — see talk page ] As you will lose money (the amount varies based on perks and equipment) with every sell/buy cycle, the merchant will end up with a vast quantity of gold if you continue the exercise for long enough. At this point you can sell all your more expensive items (i.e. those items which will normally cost the merchant most of their gold) as well as any others to the merchant until they are back down to 0 gold, or you have run out of items to sell.
  • One way to train this skill without spending money is to commit a crime with a very low bounty, such as trying to pick a lock one time or stealing an item with a value of less than 10 gold. When your bounty is 5 gold or less, guards may ignore such crimes unless you speak to them. In dialogue, you may get a Persuasion option for the guard to overlook your crime. If you fail the persuasion check with such a low bounty, the guard may ignore the crime anyway. By speaking with and persuading every guard you encounter (except the one who witnessed the crime), your Speech will go from 50 to 100 in 10-15 visits to the town. A bounty of 10 gold may be too high to use this technique. Take note, however: this requires at least 53 Speech (with the Persuade perk) to work; alternately, if you have the gold to spare, you can bribe the guards repeatedly for the same benefit. [ verification needed ]
  • The Fortify Restoration or Fortify Alchemy/Enchanting exploit can be used to acquire items of extremely high value, which when sold will grant immense boosts to the Speech skill.
  • Speech is one of two skills which has a different Console ID than the name, the other being Archery . The actual Console ID for Speech is Speechcraft . For example, the Console code for improving Speech is AdvancePCskill Speechcraft <#> .
  • There are some quests that can repeatedly persuade NPC by exiting the dialogue after the persuasion and before quest stage advances. For example, No News is Good News , The Black Star , Buy Dwarven artifact , and Hard Answers .

Achievements [ edit ]

Achievements related to the Speech skill are:

SR-achievement-Snake Tongue.png

Dialogue [ edit ]

When you reach a high level in this skill, guards will sometimes comment:

  • "Don't think you can barter with me like I'm one of those damned shopkeepers."
  • "Heard about you and your honeyed words."

Bugs [ edit ]

  • To reset, wait the 48 hours for an inventory refresh. You can also save, attack the merchant, and load; this refreshes their inventory, and is much faster.
  • Selecting the Fence perk may allow you to sell stolen goods to any merchant, not just those you have invested in as the perk description states.
  • When resetting your Speech skill, you still retain your ability to invest in merchants, without having to have that perk or having a speech skill high enough to be able to get this perk. This is also true for Master Trader —all related merchants will still have 1000 more gold even after you lose the perk.
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Skyrim Character Building

skyrim speech build

The Speech Skill's Greatness

You may view Speech as an unnecessary skill for your characters. You may believe perks placed in Speech are wasted. Well you are wrong on both accounts! In this post I will tell you about the benefits of the Speech skill, tell you what you can do with these benefits and even let you know how to level this skill to 100 in no time!

Crime and Corruption

Criminals can benefit greatly from the Speech skill. The first perk that helps a thief comes when Speech hits level 30 and you can take the Bribery perk. This perk opens a dialogue option with Hold Guards. You will be able to bribe the guard to ignore the crime he is trying to arrest you for. You will still have your bounty. Guards will say "Wait, I know you" when you walk by and may try to arrest you if your bounty is high. You can bribe the other guards too but each guard can only be bribed once. If a bribed guard catches you committing another crime he will arrest you or attack if your crime is serious enough. Guards will "reset" in 2 days meaning you can bribe them again after they reset.

Bribing guards makes crime much more simple. You can get away with pickpocketing, lockpicking, assault or outright theft without having to do the dumb old "save before you steal" routine. Unless you want to go to jail often you will need to take the bribery perk!

The size of the bribes you have to pay is dependent on two things. Your character level will raise the price of the bribes while your Speech skill level will lower the price. I have been unable to find specific equations for the cost of bribery but  James has confirmed for me that it is somehow dependent on these 2 factors.

You can pickpocket your bribe money back from a guard. To "mark" the guards I have bribed and pickpocketed I will steal their arrows along with their money. This lets me check their inventory before I commit a crime near them. If their arrows are gone I know I cannot bribe them again and I wait for another guard to be nearby. This lets the second guard "catch" me and take my bribe.

Once your Speech skill reaches level 75 you can persuade guards to ignore minor crimes! This is a big upgrade from bribing guards. The bribery option conversation option will still be available but there will be a new "persuade" option. This works the same as bribery but instead of paying off the guards you just talk them into leaving you alone.

As said above, you can persuade guards when your Speech skill reaches level 75 but there are ways to get it earlier. Giving gold to a beggar will add a temporary +10 to your Speech skill. An Amulet of Dibella will add +15 to your Speech skill. The Masque of Clavicus Vile will add +10 to your Speech skill. The Blessing of Dibella, gotten from a Shrine of Dibella (one is in Riften), will add +10 to your Speech skill. The Amulet of Articulation can add a +5 up to +35 to your Speech skill depending on your character level when you get it. You will get the Amulet of Articulation later in a playthrough and by that point you will most likely not need the Speech boost it gives.

By giving money to a beggar, gaining the Amulet of Dibella (can be bought at Radiant Raiment in Solitude) and taking the Blessing of Dibella you will gain a total of +35 to your Speech Skill. This means you can persuade guards when your Speech skill is only at level 40.

The Persuasion Perk will lower the skill level required for all persuasion attempts by 30%. You can persuade away guards who catch you committing crimes at level 53 with the perk. The Persuasion perk requires a Speech skill level of 50 which means you can "persuade" guards long before you get the perk by using the method above.

Make sure to note that fortify haggling is not the same as fortify speech. Fortify haggling will give you better prices for items bought and sold but it does not affect your Speech skill level. You must have the items that fortify your Speech skill, not "haggling" enchantments and potions.

Everyone knows the Speech skill will lower prices for bought items and raise prices for sold items. Some details are not widely known.

The Merchant Perk is very handy, allowing you the ability to sell any non-stolen item to any vendor. This is a huge advantage for people who have a lot to sell and do not want to waste time selling these things to specific vendors. An Alchemy or Enchanting based character can use this perk to sell their creations to any vendor which cuts down on the amount of travel time required to empty your stash of pricy items. This perk also unlocks the vendors' personal inventory and makes it easier to find some items that normally are not widely available (alchemy ingredients).

The Fence Perk is better than it's description. It is said to allow you the ability to barter stolen goods with merchants you have invested in but that is wrong. This perk allows you to barter stolen goods with ANY merchant in the world! Because you have taken the Merchant Perk to get the Fence Perk you will be able to sell anything you have to any merchant out there regardless of stolen tags or who the merchant is.

Another benefit to having a very high Speech level is the items sold by certain vendors. I have noticed that the College of Winterhold vendors will sell better high level scrolls when my speech level is very high. I can buy scrolls for Blizzard and other spells that are not common with a low Speech level.

When you take the Master Trader Perk and later reset your speech skill after defeating Miraak (in the Dragonborn DLC) the affect of the Master Trader Perk will not reset. This means even though you reset the Speech skill you will still find merchants have 1000 extra gold. This does not work if you reset the skill by making it "Legendary". Making a skill Legendary uses the game's engine routines to reset the skill and will cancel all perks previously taken.

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skyrim speech build

I am guilty of abusing quicksaves on every pickpocket character I play, but next time I think I'll give speech a go. I never bothered with the right branch because I thought those perks were useless.

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A sub-reddit started to address the lack of builds for Skyrim. I am a big fan of builds and I intend to be posting some of my own as well as builds I have found. I want this to be a place to post builds for different playstyles, a place to receive critique on builds and help making them, and a place just to talk ideas out. For anything else Skyrim on Reddit check out /r/Skyrim.

Any build ideas for a speech/merchant kind of character?

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  • Laid to Rest 69
  • Lights Out! 70
  • Missing in Action 71
  • No One Escapes Cidhna Mines 72
  • Promises to Keep 73
  • Repairing the Phial 74
  • Rise in the East 75
  • Rising at Dawn 76
  • Tending the Flames 77
  • The Blessings of Nature 78
  • The Book of Love 79
  • The Forsworn Conspiracy 80
  • The Golden Claw 81
  • The Heart of Dibella 82
  • The Lost Expedition 83
  • The Man Who Cried Wolf 84
  • The White Phial 85
  • The Wolf Queen Awakened 86
  • Unfathomable Depths 87

Section header image

  • Take up Arms 89
  • Proving Honor 90
  • Animal Extermination 91
  • Stealing Plans 92
  • The Silver Hand 93
  • Retrieval 94
  • Blood's Honor 95
  • Purity of Revenge 96
  • Glory of the Dead 97
  • Trouble in Skyrim 99
  • Hired Muscle 100
  • Escaped Criminal 102
  • Rescue Mission 103
  • Animal Extermination 104
  • Dragon Seekers 105
  • Family Heirloom 106
  • Totems of Hircine 107

Section header image

  • First Lessons 109
  • Under Saarthal 110
  • Hitting the Books 111
  • Good Intentions 112
  • Revealing the Unseen 113
  • Containment 114
  • The Staff of Magnus 115
  • The Eye of Magnus 116
  • Rejoining the College 117
  • Tolfdir's Alembic 118
  • Out of Balance 119
  • Enchantment Fetching 120
  • Restocking Soul Gems 121
  • Valuable Book Fetching 122
  • Shalidor's Insights 123
  • The Atronach Forge 124
  • Velehk Sain's Treasure 125
  • Aftershock 126
  • Rogue Wizard 127
  • Arniels Endeavor Part I 128
  • Arniels Endeavor Part II 129
  • Arniels Endeavor Part III 130
  • Arniel's Endeavor Part IV 131
  • Brelyna's Practice 132
  • JZargos Experiment 133
  • Onmunds Request 134
  • Destruction Ritual Spell 135
  • Illusion Ritual Spell 136
  • Conjuration Ritual Spell 137
  • Restoration Ritual Spell 138
  • Alteration Ritual Spell 139

Section header image

  • A Chance Arrangement 141
  • Taking Care of Business 142
  • Loud and Clear 143
  • Dampened Spirits 144
  • Scoundrel's Folly 145
  • Speaking with Silence 146
  • Hard Answers 147
  • The Pursuit 148
  • Trinity Restored 149
  • Blindsighted 150
  • Darkness Returns 151
  • No Stone Unturned 152
  • Growing The Guild 153
  • The Numbers Job 154
  • The Fishing Job 155
  • The Bedlam Job 156
  • The Burglary Job 157
  • The Shill Job 158
  • The Sweep Job 159
  • The Heist Job 160
  • Retrieve Arondil\'s Journals 161
  • The Dainty Sload 162
  • Summerset Shadows 163
  • Imitation Amnesty 164
  • Deliver Moon Sugar to Ri\'saad 165
  • Silver Lining 166
  • Under New Management 167

Section header image

  • Innocence Lost 169
  • With Friends Like These 170
  • Sanctuary 171
  • Contract: Kill Beitild 172
  • Contract: Kill Ennodius Papius 173
  • Contract: Kill Narfi 174
  • Mourning Never Comes 175
  • Whispers in the Dark 176
  • Contract: Kill Lurbuk 177
  • Contract: Kill Hern 178
  • The Silence has been Broken 179
  • Bound until Death 180
  • Breaching Security 181
  • The Cure for Madness 182
  • Recipe for Disaster 183
  • To Kill an Empire 184
  • Death Incarnate 185
  • Hail Sithis! 186
  • Where you hang your enemy's head 187
  • The Dark Brotherhood Forever 188
  • Take the Hidden Treasure - Part I-IV 189
  • Receive a reading from Olava the Feeble 190
  • Locate the Assassin of Old 191
  • Delayed Burial 192
  • Destroy the Dark Brotherhood! 193

Section header image

  • Stormcloaks or Imperials 194
  • Stormcloaks 195
  • Join the Stormcloak Rebellion 196
  • Joining the Stormcloaks 197
  • The Jagged Crown 198
  • Message to Whiterun 199
  • Battle for Whiterun 200
  • Liberation of Skyrim 201
  • Rescue from Fort Neugrad 202
  • A False Front 203
  • The Battle for Fort Snowhawk 204
  • The Battle for Fort Dunstad 205
  • The Battle for Fort Hraggstad 206
  • Battle for Solitude 207
  • Imperials 208
  • Joining the Legion 209
  • The Jagged Crown 210
  • Message to Whiterun 211
  • Battle for Whiterun 212
  • Reunification of Skyrim 213
  • A False Front 214
  • The Battle For Ford Dunstad 215
  • Compelling Tribute 216
  • The Battle For Fort Greenwall 217
  • Rescue From Fort Kastav 218
  • Battle for Fort Amol 219
  • Battle for Fort Windhelm 220

Section header image

  • A Daedras Best Friend 222
  • A Night to Remember 223
  • Boethiahs Calling 224
  • Discerning the Transmundane 225
  • Ill Met by Moonlight 226
  • Pieces of the Past 227
  • The Black Star 228
  • The Break of Dawn 229
  • The Cursed Tribe 230
  • The House of Horrors 231
  • The Mind of Madness 232
  • The Only Cure 233
  • The Taste of Death 234
  • The Whispering Door 235
  • Waking Nightmare 236

Section header image

  • Dawnstar 238
  • Dragon Bridge 239
  • Dushnikh Yal 240
  • Falkreath 241
  • Ivarstead 242
  • Karthwasten 243
  • Largashbur 244
  • Markarth 245
  • Mor Khazgur 246
  • Morthal 247
  • Narzulbur 248
  • Riverwood 250
  • Rorikstead 251
  • Shors Stone 252
  • Solitude 253
  • Whiterun 254
  • Windhelm 255
  • Winterhold 256

Section header image

  • Dragonborn 257
  • The Temple of Miraak 258
  • The Fate of the Skaal 259
  • Cleansing the Stones 260
  • Path of Knowledge 261
  • Gardener of Men 262
  • At the Summit of Apocrypha 263
  • A New Debt 264
  • March of the Dead 265
  • The Final Descent 266
  • Served Cold 267
  • A New Source of Stalhrim 268
  • Filial Bonds 269
  • Lost Legacy 270
  • Azras Staff 271
  • Briarheart Necropsy 272
  • Experimental Subject 273
  • From the Ashes 274
  • Healing a House 275
  • Heart Stones 276
  • Lost Knowledge 277
  • Reluctant Steward 278
  • Old Friends 279
  • The Chief of Thirsk Hall 280
  • Retaking Thirsk 281
  • Unearthed 282
  • Deathbrand 283
  • Bring 10 Stalhrim Ore and 15 Ebony Ingots to Halbarn 284
  • Bring 50 Riekling Spears to Hilund 285
  • Bring Elmus Some Ashfire Mead From Thirsk Mead Hall 286
  • Bring Items to Elynea 287
  • Bring Elmus some Juniper Berries 288
  • Clear the Temples Tomb of Ash Spawn 289
  • Convince Geldis Sadri to Admit Bralsa Drel to the Inn 290
  • Convince Nikulas to Stay in Skaal Village 291
  • Distribute Sadris Sujamma 292
  • Locate Cindiris Folio From the Wreck of the Strident Squall 293
  • Locate the East Empire Pendants for Fethis Alor in Raven Rock 294
  • Locate the Raven Rock Stash 295
  • Recover the Bonemold Formula for Glover Mallory 296
  • Retrieve the Ancient Nordic Pickaxe 297
  • Retrieve Netch Jelly for Milore Lenth 298
  • Take Neras Necklace to Runil in Falkreath 299
  • Visit the Hunters at Frostmoon Crag 300
  • Kagrumez 301
  • Karstaag 302
  • Marriage 303

Section header image

  • Dawnguard 304
  • Awakening 305
  • Bloodline 306
  • A New Order [Dawnguard Only] 307
  • Prophet [Dawnguard Only] 308
  • The Bloodstone Chalice [Vampire Only] 309
  • Prophet [Vampire Only] 310
  • Scroll Scouting 311
  • Chasing Echoes 312
  • Beyond Death 313
  • Unseen Visions 314
  • Touching The Sky 315
  • Kindred Judgment 316
  • Pre-emptive Strike 317
  • Ancient Technology 318
  • Bolstering the Ranks 319
  • Lost Relic 320
  • Hide and Seek 321
  • Cleansing Light 322
  • Hunting the Monster 323
  • A Jarls Justice 324
  • Rings of Blood Magic 326
  • Protecting the Bloodline 327
  • Deceiving the Herd 328
  • Ancient Power 329
  • New Allegiances 330
  • Amulets of Night Power 331
  • Culling the Beast 332
  • The Hunt 333
  • Destroying the Dawnguard 334
  • The Gift 335
  • Impatience of a Saint 336
  • Find Arvaks Skull 337
  • Ancient Falmer Tomes 338
  • Lost to the Ages 339

Section header image

  • A Return to your Roots 340
  • A Scroll for Anska 341
  • Ancestral Worship 342
  • Clear out Moss Mother Cavern 343
  • Destroy the Draugr in Angarvunde 344
  • Dragon Priest Masks 345
  • Evil in Waiting 346
  • Infiltration 347
  • Repentance 348
  • Siege on the Dragon Cult 349
  • Silenced Tongues 350
  • The Legend of Red Eagle 351
  • The Pale Lady 352
  • Unlock the Sarcophagus in Ragnvald 353
  • How to Build a Homestead 354
  • Personal Steward 355
  • How to Find Building Materials 356
  • Small House 357
  • Entry Way 358
  • Main Hall 359
  • Exterior Furnishings 361
  • Alchemy Laboratory 362
  • Storage Room 363
  • Trophy Room 364
  • Bedrooms 365
  • Enchanter's Tower 366
  • Greenhouse 367
  • Kitchen 369
  • Library 370
  • How to Unlock the Falkreath Homestead Plot 371
  • Lakeview Manor Homestead Options 372
  • How to Unlock the Hjaalmarch Homestead Plot 373
  • Windstad Manor Homestead Options 374
  • How to Get The Pale Homestead Lot 375
  • Heljarchen Hall Homestead Options 376
  • How to Adopt Children in Skyrim 377
  • Adoptable Children 378

Section header image

  • Unique Dragons 379
  • Shouts & Locations 380
  • Locations 381

Section header image

  • Females 383
  • Females 387
  • Apple Books
  • Google Play

The Elder Scrolls V: Skyrim Anniversary Edition

Character creation skills.

skyrim speech build

This page details an overview of the Speech skill in Skyrim, including recommended perks, leveling tips, and where to find Speech trainers.

Speech, Skyrim.

Speech, Skyrim.

Speech Overview ¶

Speech determines the prices you get when buying and selling things, and determines your chances of success when attempting to persuade, bribe, or intimidate others. Speech perks also allow you to sell items to merchants who don’t peddle those wares, invest in a shop to increase their available gold, sell stolen items to merchants you’ve invested in, and even increase the money available to every merchant in the game.

Recommended Perks ¶

As Speech is pretty much all about making more gold, you don’t necessarily need to spend any perks to increase combat effectiveness. But let’s not be hasty, I hear you say; what about the story and quest sides of Speech? Well… sadly even with a Speech score of 0 there was not a single situation where a Speech option was possible that couldn’t be overcome. Now, even with a score of 100 some characters will be unmoved by one attempt or another, but a character that isn’t moved by a Persuade attempt might be Intimidated, or failing that, Bribed. Since every quest can be done without spending any perks, why bother wasting perks? You’ll get enough gold without blowing perks in the Speech skill, and improving your Persuade/Bribe/Intimidate chances aren’t necessary.

Leveling Tips ¶

There are really only two ways to level up Speech; succeed at Persuade/Intimidate/Bribe checks, or sell items. There are plenty of options to do the former throughout Skyrim, but aside from joining the Thieves Guild, committing minor crimes and getting caught, bribing your way out of trouble is the only somewhat reliable way to grind them, and even that’s limited.

Fortunately, you’ll generate tons of loot to sell when you’re performing the radiant quests for Vex and Delvin, and while leveling up the crafting skills. Just sell the items you steal or craft to Tonilia in the Thieves Guild (preferably after completing some of the quests to upgrade the Thieves Guild to increase her funds) to increase your Speech. Do so one item at a time, as this gets you more Speech experience than selling in bulk.

Speech Trainer Locations ¶

Trainer Skill Level Location
Revyn Sadri Adept (Lv. 15 - 50) Windhelm, Sadri’s Used Wares
Dro’marash Adept (Lv. 15 - 50) Member of the wandering Khajiit caravan
Garvey Expert (Lv. 51 - 75) Markarth, The Warrens
Giraud Gemane Master (Lv. 76 - 90) Solitude, Bard’s College

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skyrim speech build

Guide Information

  • Publisher Bethesda Softworks
  • Platforms, PC, PS3, PS4, Switch, XB 360, XB One
  • Genre Action RPG
  • Guide Release 11 November 2021
  • Last Updated 7 November 2021 Version History
  • Guide Author Greg Wright

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Skyrim is the homeland of the Nords, a fierce and proud warrior people who are well suited for the bitter cold and mountainous terrain which defines the land. Now scarred by civil war, Skyrim faces its darkest days with the return of the legendary dragons and their leader, the World-Eater Alduin. The future of Skyrim and even the lands beyond hangs in the balance, as the people await the prophesized Dragonborn, a hero born with the power of The Voice and the only one who can contend with the dragons. You are that Dragonborn; your task is to investigate why the dragons are returning, and discover a way to defeat them. At the same time, you’re free to explore Skyrim at your own pace, uncovering its many wonders along the way.

Version 1.2

  • Updated guide to character creation, including the basics of Levelling , Attributes , and Perks
  • An overview of playable Races in Skyrim, including the perks and benefits of each
  • An overview of Skills in Skyrim, including the best perks, levelling tips, and trainer locations
  • An updated guide to the Main Story quests of Skyrim, including how to get the most out of the lore
  • How to complete all Side Quests , Daedric Quests , and World Quests
  • A new guide to Dragon Shouts , including where to find each one throughout Skyrim
  • An updated guide to Combat and Defence , including how best to stay alive
  • A guide to all guild quests including The Companions , College of Winterhold , Thieves Guild , and The Dark Brotherhood
  • A guide to the Civil War quests for both Stormcloaks and Imperials
  • An overview of Skyrim Cities including the major vendors, quests, crafting stations, followers, trainers, and marriage partners
  • A guide to the Dragonborn DLC main quests
  • A guide to the Dawnguard DLC main quests
  • A guide to the Hearthfire DLC
  • A guide to Achievements for the main game and all DLCs

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Speech is a character's ability to carry a conversation and how charismatic or persuasive he or she can be to others. Obviously, the higher the Speech skill , the more likely that things can be settled through diplomacy and non-violent means.

Speech dictates the Value of an item or weapon. The higher your speechcraft, the more an item is potentially worth. That value is then filtered once more through the Haggling perk, which determines the buy/sell value with vendors.

421.jpg

Each NPC has a Speech skill check when it comes to persuasion or intimidation . If you don't meet the hidden requirement, the NPC will dismiss either avenue of dialogue. With a skilled tongue, you could potentially open up new methods of completing tasks and things of that nature.

These are the Perks available in the Speech perks tree.

Perk Level Description
-- Buying and selling prices are 10% better.
30 10% better prices with the opposite sex.
50 Can sell any type of item to any kind of .
70 Can invest 500 with a shopkeeper to increase his available permanently.
90 Can barter stolen goods with any you have invested in.
100 Every merchant in the world gains 1000 gold for bartering.
30 Can bribe guards to ignore crimes.
50 attempts are 30% easier.
70 is twice as successful.

Leveling Tips

Free speech points.

At the summit of the Lost Valley Redoubt ruins , southeast of Markarth , is a giant waterfall and wooden plank overhang. If you carefully walk the plank you will discover the Bard's Leap. It's best to save here since you will be jumping -- possibly to your death. There is a pool at the bottom that will break your fall if you manage to hit it correctly.

Use Whirlwind Sprint Shout to propel your character far away from the rocks below and into the pool. Become Ethereal works, too. Once you emerge from the pool you should see a Phantom Bard with a lute. Talk to him (this may take several tries since you may get the notice that "This person is busy."). He will tell you how he tried and failed and then resume his playing. Nothing may seem to happen for a few seconds, but if you wait around you will recieve a free level of Speech training .

Up Next: Smithing

Top guide sections.

  • Main Quests
  • Side Quests

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In this guide.

The Elder Scrolls V: Skyrim

skyrim speech build

The Elder Scrolls V: Skyrim Game Guide by gamepressure.com

The Elder Scrolls V: Skyrim Game Guide

Speech | Skills TES V: Skyrim Guide

Last update: 05 December 2019

This TES V: Skyrim World Atlas page describes Speech skills . These skills are associated with the thief and persuasion master archetypes. Our tutorial in addition to describing the skills will tell you how to develop them, and what related best features are worth unlocking.

How to increase skill: This skill can be increased by successfully convincing other people to change their minds, by successfully threatening them and by selling items to local vendors - Speech | Skills - Skills - The Elder Scrolls V: Skyrim Game Guide

How to increase skill : This skill can be increased by successfully convincing other people to change their minds, by successfully threatening them and by selling items to local vendors. The growth of the skill depends on the "difficulty level" of the conversations and on the value of the items being sold to merchants.

Main purpose of developing this skill : Better chances to convince other people to the main character's point of view and receiving better prices (buying and selling) when visiting vendors.

Available perks : 13 .

Best perks : Haggling, Merchant, Master Trader.

MASTER TRADER

Intimidation.

This perk has five ranks and each time you unlock a new rank it gets better.

Comments : Make sure to unlock the first perk from this group at the beginning of the game, so you'll have a much easier job getting richer and acquiring supplies needed for the upcoming journeys. Unlocking four remaining perks isn't a priority, however a 30% discount can make a difference when you're buying or selling extremely precious artifacts.

Requirements : Speech skill increased to at least 30 points. Unlocked Haggling perk (rank 1).

Description : Negotiated prices are 10% better (buying and selling goods) if the merchant is a person of the opposite sex.

Comments : This perk is very useful if you're playing as a woman, because the majority of merchants in Skyrim are men. It doesn't mean that it won't be useful to a male character, but you'll probably won't use the bonus too often.

Requirements : Speech skill increased to at least 50 points. Unlocked Allure perk.

Description : Ability to sell any kind of good to any merchant.

Comments : This perk is extremely helpful, because it prevents you from wasting precious time trying to find the merchants that deal only with certain types of goods. Make sure to combine this perk with the other ones from this skill category to make the vendors richer and as a result to achieve a better combined effect.

Requirements : Speech skill increased to at least 70 points. Unlocked Merchant perk.

Description : Possibility of investing 500 gold coins into a single merchant, resulting in that person having more gold for the rest of the game.

Comments : This perk has its pros and cons. The biggest advantage is that you'll be allowed to sell more items to a single merchant without having to visit several of them. The biggest disadvantage is that you will have to manually invest into each merchant and to pay 500 gold coins from your own pocket. As a result this an interesting proposition only if you have your favorite merchants and if you want to improve the quality of trading with them. Otherwise Master Trader is a much better perk for you.

Requirements : Speech skill increased to at least 90 points. Unlocked Investor perk.

Description : Possibility of selling stolen goods to all the merchants the main character has invested in.

Comments : This perk is created for a thief. If you're playing as such a character you'll be allowed to sell stolen goods to all members of the Thieves Guild, so this perk isn't great and you'll need it only if you're selling really valuable things and trading with the guild members isn't enough.

Requirements : Speech skill increased to 100 points. Unlocked Fence perk.

Description : Every merchant in Skyrim receives 1000 additional gold coins for trading purposes.

Comments : This is a MUCH better perk than Investor, because you won't have to visit any of the merchants and share some of your own gold with them. Make sure to unlock this perk as soon as you've fully developed Speech skill.

Description : Possibility of bribing guards so that they ignore crimes comitted by the main character.

Comments : This is a rather useless perk. You should avoid any contact with the law enforcement even if you're playing as a thief or an assassin. The worst thing about this perk is that a bribe is used only to get rid of a guard that has noticed the main character. It doesn't erase the list of comitted crimes, so you may as well be bothered by other guards and you'd have to pay them as well.

Requirements : Speech skill increased to at least 50 points. Unlocked Bribery perk.

Description : 30% easier to persuade someone.

Comments : This is also a useless perk, especially since even a failed persuasion attempt doesn't mean the end and you can always bribe the other person with gold.

Requirements : Speech skill increased to at least 70 points. Unlocked Persuasion perk.

Description : Twice as easy to intimidate someone.

Comments : This perk is very similar to the previous ones, so you should avoid it. Even if you fail at trying to intimidate someone you'll most likely have a chance to use persuasion or bribery. Spend the skill point(s) on something better.

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Elder Scrolls

The skill of persuasion can be used to get better prices from merchants and persuade others to do as you ask.

Speech is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief playstyle. This skill is a combination of both Speechcraft and Mercantile skills of previous Elder Scrolls games and replaces them. Speech may also help with quests by unlocking special dialogue interactions, including Intimidate, Persuade, Bribe, Mock, Brawl , and more.

Governing Guardian Stones : The Thief Stone

  • 1.1 Types of Speech
  • 4.3 Trainers
  • 5.1 Bribing guards
  • 5.2 Persuading guards
  • 5.3 Learning bonuses
  • 5.4 Repeatedly buying and selling
  • 5.5 Persuade the toll road bandit
  • 5.6 Persuade and intimidate Calcelmo
  • 6.1 Ahkari's merchant inventory
  • 6.2 Intimidate Anton Virane
  • 6.3 Intimidating Sabjorn
  • 6.4 Intimidate Nelacar
  • 6.5 Persuade Ungrien
  • 6.6 Persuade Ulfric Stormcloak
  • 8 Achievements

Usefulness and function

Speech directly affects the prices paid when buying from and selling to merchants , even without the assorted perks . At 0 Speech, merchants sell items for 3 times their base price, and buy for a third of their base price. At 100 Speech, merchants will sell items for twice their base price and buy them for half as much. Alternatively, Speech can be used to persuade people into doing things or divulging crucial information. Bribes made are also governed by Speech. There are 65 male and 45 female merchants in Skyrim, so Dragonborns interested in Allure have an advantage if they choose to be female.

Types of Speech

  • Barter (buy/sell)

The following are the perks that become available to select as the skill is leveled up:

Haggling (5) Buying and selling prices are 10% better (+5% per additional rank)
Allure Speech 30, Haggling 10% better prices with the opposite sex
Bribery Speech 30, Haggling Can bribe guards to ignore crimes
Merchant Speech 50, Allure Can sell any type of item to any kind of merchant
Persuasion Speech 50, Bribery Persuasion attempts are 30% easier
Speech 70, Merchant Can invest 500 gold with a shopkeeper to increase their available gold permanently †
Intimidation Speech 70, Persuasion Intimidation is twice as successful
Fence Speech 90, Investor Can barter stolen goods with any merchant the Dragonborn has invested in
Master Trader Speech 100, Fence Every merchant in the world gains 1000 gold for bartering

† The way Investor seems to work is that the 500 gold ends up in the shopkeeper's personal inventory rather than the store inventory. Also, it seems like any gold in the shopkeeper's personal inventory is added to the store gold when calculating how much they can buy. This means two things:

Gold

Prices are computed by the following:

  • At 0 skill and no perks the price factor is 3.3
  • At 100 skill and no perks the price factor is 2
  • At 100 skill and all perks the price factor is 1.42857.

Skills over 100 have no effect.

The speech skill increase depends on the base value of the item traded or the difficulty of the bribe or persuasion. When selling items, it is not actually required to receive any gold, only that the transaction takes place. The skill increase only occurs once per transaction. In order to optimize leveling, expensive items in groups of 6 or more should be sold individually, rather than all at once.

The following books provide a permanent one-time increase to the Dragonborn's Speech skill. See each book's page for a list of possible locations.

  • Biography of the Wolf Queen
  • 2920, Second Seed, v5
  • A Dance in Fire, v6
  • A Dance in Fire, v7
  • The Buying Game
  • Oghma Infinium – choosing the Path of Shadow increases all Thief skills, including Speech, by five.

The following quests increase or help to increase the Speech skill:

  • Tending the Flames for the Bards College awards the Dragonborn with the ability , Gift of the Gab , which increases the experience gained in Speech by 15%.
  • Steal the Staff of Arcane Authority for Malur Seloth in Winterhold .
  • Collect a Mammoth Tusk for Ysolda from Whiterun .
  • Jump from Bard's Leap Summit at Lost Valley Redoubt south of Rorikstead, survive, and speak to the Bard's Ghost at the bottom.
  • Retrieve the Finn's Lute for Inge Six Fingers at the Bards College in Solitude. This also increases the Light Armor , Sneak , Lockpicking , Pickpocket , and Alchemy skills.
  • Revyn Sadri (Common): Sadri's Used Wares , in the Gray Quarter of Windhelm
  • Dro'marash (Adept): Khajiit Caravans
  • Ogmund (Expert): Markarth , can be found inside the Silver-Blood Inn
  • Giraud Gemane (up to 90 – Master): Bards College , Solitude
  • Ronthil (Expert) Castle Volkihar

Leveling tips

Bribing guards, persuading guards.

Similar to the above method, after progressing far enough into the Thieves Guild questline, the Dragonborn can commit a minor crime, such as failed pickpocketing or stealing. Once the crime has been committed, the Dragonborn can go up to a guard and initiate the "Wait, I know you." dialogue. Any option (aside from resisting or submitting to arrest) should be available to persuade them to overlook it. Though the guards says they will not let it slide the next time, they will never attack or arrest the Dragonborn (unless the submit or resist dialogue option was chosen).

Note: This will not remove the bounty, it will just stop the conversation peacefully, while slightly improving Speech. This can then be done to all of the guards in a Hold , but it should not be repeated on the same guard, as this can cause the option to go away. Instead, all the guards should be cycled through with the dialogue. This is especially useful at medium-high levels, since nothing has to be paid or sold, and the risk is practically zero.

Learning bonuses

Wearing the Aetherial Crown , obtain the blessings from the Lover Stone and the Thief Stone , and combine with Gift of the Gab and any rested bonuses (remove crown/lover stone before resting) will make leveling up Speech even faster (65% with the rested lover's comfort bonus, 60% with well rested). Note that only the Lover and Thief Stones, and Gift of the Gab may be used if the Dragonborn is infected with lycanthropy , as werewolves do not benefit from resting bonuses.

Repeatedly buying and selling

To increase the efficiency of this method get all the learning bonuses above, sell items in groups of 6 or more individually, get a necklace with the Fortify Barter enchantment or an Amulet of Zenithar , activate the Shrine of Zenithar , get The Gift of Charity and take a Haggling potion .

Get a large amount of high value items, in total the value should be tens of thousands of Septims or more. Stolen items are fine. If you have a large pile of otherwise useless items as the result of levelling Alchemy , Enchanting , Pickpocketing or Smithing that is perfect. Keep in mind that you will sacrifice these items to level Speech. Find a merchant who accepts your items. If your items are stolen this should be a fence and if you get better prices from the opposite sex make sure your merchant is. Now sell them items until the merchant runs out of gold. Now buy one or two items back. You will probably pay several times more than they gave you for it, but the seller has gold again. Sell the merchant some more items until they run out of gold again. Repeat this until you run out of items. This allows you to work around the otherwise limited gold merchants have because you are effectively giving it to them.

Persuade the toll road bandit

Persuade and intimidate calcelmo.

Those who deliver a Dwemer item to Calcelmo may both persuade/intimidate for a better deal and exit the conversation before selecting either, "Sold. Here you go. (Gain ___ gold)," or, "Not good enough. I'll hold onto this. You'll need to find another one." Intimidation requires 40 Speech to be successful; persuading requires 50. Each option can be performed once per item brought to him.

Leveling tips (glitches)

Ahkari's merchant inventory.

In Dawnstar , Ahkari's merchant inventory can be accessed through a glitch (see page for details). After placing all gold in the chest, all the items in inventory can be sold to the merchant. Doing this will give back the gold put into the chest. Afterward, the items can be retrieved from the chest and the process repeated forever. The net is no change to gold or items, but an increase in Speech skill.

Intimidate Anton Virane

During the Dark Brotherhood quest " Recipe for Disaster ," Anton Virane can be intimidated repeatedly to level Speech. This can be accomplished by:

  • When talking with him, after saying, "For the Dark Brotherhood, that can be easily arranged. (Intimidate)," he will respond, "The Dark Brotherhood?."
  • If the conversation is immediately exited, the Dragonborn can begin to talk to him again and quickly skip through most of the conversation.
  • Exiting the conversation at the same time as before increases Speech.

This can be repeated forever.

Intimidating Sabjorn

During the " Dampened Spirits " quest, the Dragonborn can loop a conversation with Sabjorn to quickly level Speech. To do this:

  • A conversation with Sabjorn can be started (this must be during the quest).
  • When Sabjorn says that the Dragonborn will not be paid until the job is done, the intimidate option can be chosen.
  • The conversation should be immediately exited when he begins his sentence (PC = Esc or Tab).
  • This can be repeated as needed.

Intimidate Nelacar

During the Daedric quest "The Black Star," the Dragonborn can continually intimidate Nelacar in the Inn in Winterhold. When he asks "Who sent you?" choose the Intimidate option and immediately exit the conversation. This can be repeated indefinitely.

Persuade Ungrien

At anytime the Dragonborn can enter the Black-Briar Meadery where you will encounter the shop attendant Ungrien . Confront him and then repeatably persuade him to tell the truth about how he feels about his employer Maven Black-Briar. This glitch can be repeated indefinitely.

  • You must have at least a Speech level of 25 to make him cough up the truth, if not then you can use the bribery option until persuasion is effective. If persuasion is not effective then Speech is not increased.
  • This bug has been apparently fixed by means of version 1.9, however, if in offline mode on Xbox 360 or you have neglected to accept this patch or any before it. Then the glitch will be operational.

Persuade Ulfric Stormcloak

During the quest " Season Unending ", Ulfric Stormcloak can be persuaded to attend the peace council. If immediately left in dialogue following the persuasion attempt, the option can be used again.

Some items increase the Speech skill or bartering. These include:

  • Amulet of Dibella
  • Amulet of Articulation
  • Masque of Clavicus Vile
  • Glibness potions (+20 to +50 Speech for 60 sec)
  • Haggling potions (10% to 25 better prices for 30 seconds)
  • Thieves Guild Hood (prices are 10% better)
  • Guild Master's Hood (prices are 20% better)
  • Daedric Armor (wearing a full set raises the chance of successful intimidation checks by 10%)
  • Volsung (Mask) (prices are 20% better)
  • Jester's Clothes / Cicero's Outfit
  • Amulets of Haggling (12% to 25% better prices)
  • Amulet of Zenithar (10% better prices)

In addition, two blessings can be granted:

  • The Shrine of Dibella grants +10 Speech for 8 hours
  • The Shrine of Zenithar grants 10% better prices for 8 hours

Achievements


10
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  • Skills (Skyrim)
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  • Elder Scrolls
  • 1 Marriage (Skyrim)
  • 2 Console Commands (Skyrim)
  • 3 Trainers (Skyrim)

Carl's Skyrim Guide

Skills and Gameplay Strategy for PC, Xbox, and PS4

  • Skyrim Guide
  • Cheats (PC)
  • Reset Perks (PC)
  • Heavy Armor
  • Magic Spells
  • Conjuration
  • Destruction
  • Restoration
  • Light Armor
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The Elder Scrolls V: Skyrim Strategy Guide

While the guide was originally intended to cover Skyrim's skills alone, it has since grown to include a number of other gameplay articles that may be helpful to new players. Skyrim is a vast game, and with skills covered I'm glad to say that I finished what I set out to do. Now the guide's production is open-ended. While I will never cover everything, I hope to provide more guides on miscellaneous topics as time goes on.

Throughout the guide, I link to The Unofficial Elder Scrolls Pages , a long-standing Skyrim Wiki with deep, encyclopedic info on the game. I am grateful for their existence, as there are many little details about the game, lists and npc pages, that I'd never want to cover. A wiki is a different format than one of my strategy guides, and some prefer to figure out the details for themselves. But, UESP has all the facts when you need it. I'll only cover what you should know to be successful. Particularly helpful, linking players to the UESP wiki gives the maps and pictures of trainer locations on our Skill articles.

Gameplay Guide List

Skyrim Cheats for PC: The Most Useful Console Commands The most common Console Commands, meant to be a handy reference for simple cheats that can direct you to more detailed information, as opposed to an exhaustive list.

Dragon Fighting Strategies Learn all about the Dragons of Skyrim, encountering them, and combat strategies.

Leveling Up Learn how Skyrim's Leveling system works, along with a full list of what affects skill xp gains.

Guilds A list of Guilds and factions in Skyrim with how and where to join each of them.

Skill Perks A full list of perks collected from all the skill guides on the site. Meant to be a helpful reference as a way to see them all at once.

Races of Skyrim A list of all Races you can play in Skyrim. Provides starting skill levels, racial special powers, and all their passive abilities.

Reset Perk Points (PC) One of the most commonly requested cheats is not so straightforward - here's how it's done.

Magic Skill Guides

Alteration Magic From granting your Dovahkiin magic armor to allowing underwater breathing, Alteration Magic can help any type of hero in Skyrim.

Conjuration Magic Summon powerful creatures and weapons to aid you in combat. This guide extensively covers the Dead Thrall spell, the ultimate Conjuration ritual.

Destruction Magic Direct damaging spells are the speciality of this school of magic. Learn how to effectively increase your destructive potential and kill all but the mightiest Dragons with ease.

Enchanting Skill Guide Learn all about Enchanting in Skyrim: how to learn new enchantments, a full list of enchants for weapons and armor, and how you can push this skill to its limits and make your Dragonborn Godlike.

Illusion Magic Teaches you about the various applications of Illusion magic and how it can benefit many playstyles.

Restoration Magic Restoration focuses on healing your hero and others, but also features Ward magic. Learn about powerleveling restoration, trainers, and best uses of this magic school.

Thief Skill Guides

Alchemy Learn all about making Potions in Skyrim with this guide to Alchemy. Features a full list of ingredients and their magical effects.

Light Armor Covers Armor types, benefits to training the skill and the Perks available to Light Armor users.

Lockpicking Advance in Dungeons without keys, unlock treasure-filled chests and break into houses with this useful skill.

Pickpocket Pickpocketing lets you swipe what you need off one of Skyrim's denizens without a fight, used in combination with Sneak.

Sneak Lets you hide from enemies, pickpocket, and perform powerful sneak attacks that can devastate enemies from melee distance or even at range with a bow or crossbow.

Speech Speech aids in making money by helping interactions with Merchants, and allows you to advance quests using bribery, intimidation, and persuasion.

Warrior Skill Guides

Archery Archery allows you to kill foes at range, and while paired with Sneak, will enable you to do massive damage without ever being seen.

Block Block lets you absorb incoming melee, ranged, and magical damage with a shield and gives you Perks to improve maneuverability and enable Shield Bashing.

Heavy Armor Covers Armor types, benefits to training the skill and the Perks available to Heavy Armor users.

One-Handed Weapons One Handed weapons, which can be dual wielded or paired with a shield or spell. The basic swordplay skill.

Smithing Smithing lets your Dragonborn craft armor and weapons. You can make powerful gear to outclass your foes and improve armor and weapons' stats at the workbench and grindstone.

Two-Handed Weapons Two Handed Weapons, their perks, and weapon types available to the Dragonborn.

Beautiful Pictures of Skyrim

Click to enlarge.

Skyrim is the type of game you can wander around in and just be amazed by what you see. Some people could enjoy it for the exploration alone. Thankfully, it also has great gameplay to back it up. Here are some shots I captured. Note that I do use mods from the Steam Workshop for Skyrim. I'd like to thank the creators for their work and want to say that I will get around to posting a full list of mods in use to share their work.

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skyrim speech build

  • Skyrim Special Edition

Immersive Speechcraft SE

  • Endorsements 5,534
  • Unique DLs --
  • Total DLs --
  • Total views --

Version 1.1

skyrim speech build

File information

Last updated, original upload, uploaded by, tags for this mod.

  • Companions/Followers
  • Lore-Friendly
  • Fair and balanced
  • NPC Trainers
  • Skyrim Script Extender (SKSE)
  • Description

About this mod

Adds several dialogue options to most of Skyrim's NPCs (even ones initially without any dialogue options) allowing for increased immersive interactions and role-play. Compatible with every dialogue overhaul / commentary mod such as FCO SE, RDO, GDO and others as it does not conflict or replace and only adds more dialogue.

Credits and distribution permission

  • Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
  • Upload permission You are not allowed to upload this file to other sites under any circumstances
  • Modification permission You are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
  • Conversion permission You are not allowed to convert this file to work on other games under any circumstances
  • Asset use permission You are not allowed to use assets from this file under any circumstances
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets

Author notes

You may do translations for this mod as long as this mod is required as the base mod for the translation mods.

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is opted-in to receive Donation Points

Translations available on the Nexus

Language Name
oOMariselaOo Immersive Speechcraft SE - German - Deutsche Sprachausgabe
XONextGenXO translated by iJETO Immersive Speechcraft SE - Russian Translation
XONextGenXO Immersive Speechcraft SE PT BR
MaximilianPS Immersive Speechcraft SE - ITA
Frostpale Immersive Speechcraft SE - Turkish Translation
PhenomFazMFQ translated by hor Immersive Speechcraft SE Traditional Chinese Translation
linqueo Immersive Speechcraft SE Spanish
  • - reworded a few options
  • - added an option to make npcs flee in combat speechcraft options (suggested by FishBiter)
  • - removed chance to flee when requesting help
  • - rewrote combat help script (should be more consistent now)
  • - added an option to receive training from npc (suggested by luvandfeelins)
  • - added appropriate facial animations where applicable
  • - added exception to the helmet rule for the masque of clavicus vile (suggested by AshenShugarII)
  • - removed assault alarm from fight option (suggested by Thoragoros)
  • - fixed a condition which may have prevented speechcraft options at very low levels (suggested by VasMere)
  • - renamed all script fragments to prevent conflicts with other mods (suggested by d81)
  • - rebalanced speech gains
  • - added very minor speech gains when initiating speechcraft (suggested by GalerionTheMystic)
  • - removed ability to initiate speechcraft and mugging while in combat
  • Version 1.01
  • Fixed Begging. Should work as intended.
  • Removed some debug text.

  • Follow: NPC will follow you. (farther based on skill)
  • Barter: Initiate trade.
  • Command: NPC will allow you to issue commands for a short time.
  • Gift: NPC will receive items at no cost to them.
  • Beg: Receive a small amount of gold. (must be wearing ragged or cheap clothes)
  • Trick: Cause NPC to stop and bend over.
  • Fight: Force the NPC to attack you.
  • Train: NPC will increase player skill for a price. (NPC must have a high skill)
  • Comment on the weather.
  • There may bee one more option...
  • Upon success, player will receive gold and is able to take items from the NPC at no cost.
  • NPC may ignore you, initiate combat or flee.
  • Help: NPC will assist the player in combat.
  • Flee: NPC will run away
  • NPC may ignore these requests.
  • Skyrim Script Extender (SKSE 64)
  • Use your favorite Mod Manager like Vortex, Mod Organizer 2 or Nexus Mod Manager. I recommend Vortex.
  • Compatible with Follower Commentary Overhaul SE - FCO SE
  • Compatible with Rleationship Dialogue Overhaul SE - RDO SE
  • Compatible with Guard Dialogue Overhaul SE - GDO SE
  • Compatible with all companion, commentary or dialogue mods as this mod does not replace or conflict with any mod and simply adds the speechcraft option to all NPCs including NPCs which did not have dialogue in the base game.
  • Uniquely voiced NPCs will not have these options. Mods that add them should work as intended otherwise.
  • This mod does not add, modify or require perks. Compatible with known perk overhauls.
  • No compatibility issues reported (v1.1).
  • Follower Commentary Overhaul SE - FCO SE
  • NPC Bartering SE
  • LIAT SE and Less LIAT SE
  • Populated Cities Towns Villages SE Edition 
  • Voice File Reference Tool

Skyrim Thief Skills - how to max Sneak, Speech, Pickpocket and Lockpicking

The best, fastest ways to level 100 in Skyrim's stealth-based Thief skills.

Always seen as the dark arts of Elder Scrolls games, Thief skills are, in fact, surprisingly applicable to most playthroughs in Skryim , and maxing your Lockpicking, Pickpocket, Sneak and Speech skills - or at least quickly levelling them to a certain perk you have your eye on, like Extra Pockets, can be massivley helpful.

Here, we'll be talking you through the best ways to max your Thief skills in Skyrim as quickly and efficiently as possible - but we also strongly recommend you take a look at our Skyrim power-levelling hub page and our Crafting skills guide in particular, for some extremely helpful tips for speeding up the process.

If you are playing the 2021 Anniversary Edition, we have explainers on features such as fishing .

On this page:

The fastest way to max level Lockpicking and Pickpocketing

The fastest way to max level sneak and speech.

Cover image for YouTube video

How to reach level 100 Lockpicking

Lockpicking and Pickpocket are two skills which often go hand-in-hand - probably because, to gain access to locked doors, there's normally a choice available to the player: lockpick the lock, or pickpocket the key.

  • Lockpicking experience is granted for two things: succesfully opening locks, whereby experience is levelled according to the difficulty of the lock, or by breaking lockpicks, which gives a smaller, flat amount of experience regardless of the lock difficulty.
  • To level Lockpicking then, you can either head to a location which has a large number of difficult locks to open, such as the Dwemer Museum in Markarth, or you can simply find a lock where the starting position won't open it, buy a huge amount of lockpicks, and get breaking.
  • Breaking huge numbers of lockpicks is, we believe, the slightly faster option overall. You can buy lickpicks from Thieves Guild members and fences, or alternatively you can in fact use the Skeleton Key, awarded from a latter quest in the Thieves Guild storyline - which we explain how to start in our Faction quests guide - which is unbreakable, but still awards experience for 'failed' attempts to pick a lock.

How to reach level 100 Pickpocket

Pickpocket is one of the harder skills to power-level, but it's also one of the fastest to level up in terms of the experience you gain from each attempt... if you get it right.

  • The amount of experience gained from pickpocketing and item is based on that item's value, rather than anything like weight or percentage chance of success.
  • Bearing that in mind, the most efficient items to steal are gems and jewelry, as they're high in value but low in weight - which means a higher chance to steal, as weight determines difficulty.
  • One mini-exploit for levelling Pickpocket is to repeatedly steal the Strange Amulet from Calixto Corrium, during the quest Blood on the Ice, as you can immediaely re-sell the amulet to Calixto for 500 gold - which is also one of several great ways to earn gold in Skyrim.
  • Another slightly cheesy way to level Pickpocket is to use the age-old exploit of purchasing Pickpocket training from a trainer, and then stealing your money back. This levels the skill in two ways at once, but will slow down significantly at higher levels.

skyrim speech build

How to reach level 100 Sneak

Sneak is another tricky one to level up without an exploit, but fortunately there are a few things to bear in mind which can make it a little easier for you.

  • Sneak experience is awarded for being undetected in sneak mode, and for landing sneak attacks. Sneak attacks grant the most XP, based on the damage dealt, whilst sneaking near hostile enemies or NPCs with items they own nearby will level you faster than sneaking near a friendly or neutral NPC.
  • The fastest way to level, then, is to fully land a sneak power attack combo on a durable NPC like Shadowmere.
  • You can also level your Sneak to 100 during the game's tutorial section - although this will leave you drastically under-levelled for combat against your enemies - by walking into a wall near the bear in the tutorial cave. The good ol' fashioned rubber band trick, or a weight on your W key, can let you do this while AFK if you really want to.
  • Goldenglow Estate's external area, which is full of guards - providing you don't kill them during the Thieves Guild quest - is a great area to sneak around amidst multiple holstile enemies. Forts occupied by bandits or the Thalmor are another option.

Want more help with Skyrim? Find out how to join every guild and faction , how to earn Gold fast , learning about XP and levelling to 100 , max Crafting skills , max Warrior skills , max Thief skills and max Mage skills , how to get married , where to buy a house , how to start Dawnguard, Hearthfire and Dragonborn DLC expansions . If you're on PC, we have a list of console commands and cheats , and you can learn about the remastered version and how to install mods with our Skyrim guide . Finally, with Switch owners, we have Skyrim amiibo support explained to help unlock special Zelda-themed items.

How to reach level 100 Speech

Finally, yet another difficult to grind skill, Speech. Formerly Speechcraft, Speech is based on your verbal interactions with NPCs. Fortunately again, we've managed to gather a few tricks for levelling it up with relative ease.

  • Speech is levelled by buying and selling items, and successfully using the Persuade, Indimidate, and Bribe dialogue options.
  • Buying and selling items levels Speech according to the item's value, and will only every grant you experience for one item per transaction - meaning you should always sell items one at a time if you want to raise your Speech level.
  • One method is to buy training from trainer-merchants, who also buy and sell goods, and who will then have far higher gold reserves for buying your more expensive items.
  • If you have a large amount of gold saved up, you can sell and re-buy your most expensive items, which, bearing the markups in mind, will leave the merchant with a massively increased stash of gold for puchasing. Then, you can sell huge amounts of items - remembering to do so one at a time - to level up your Speech. This complements your Enchanting skill levelling particualrly well, as with that method you'll have huge numbers of enchanted items to sell, too.
  • Finally, there is a Speech exploit involving a dialogue loop with a shop-keeping in Riften. Head to the Black-Briar Meadery just north of the town and talk to Ungrien. Select the "Tell me about Maven Black-Briar" dialogue option, and after heading through all the chit-chat the "Come on, get the truth off your chest. (Persuade)" option, which will soon take you back to the start of the conversation and round in an infinite loop. This is, probably, the fastest way to level the skill, although technically an exploit rather than an intentional mechanic.

Read this next

  • Despite Fallout TV success, an Elder Scrolls series seems unlikely
  • Bethesda tries its hand at paid mods in Skyrim Special Edition once again
  • More people are playing Skyrim on Steam than Starfield

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Where can I get trained in Speech?

I want to increase my speech skill in Skyrim so that I can sell any item to any merchant. Where can I find someone who will train me in the Speech skill?

  • the-elder-scrolls-v-skyrim

aytimothy's user avatar

  • Related: What is the fastest way to level up my speech skill? –  galacticninja Commented Nov 23, 2014 at 5:45

There are many places all over the world of Skyrim where you can be taught speech.

Information about speech can be found on the wiki here .

One of the methods of gaining speech as written on the wiki:

Method Two During the Dark Brotherhood quest, "Recipe for Disaster", Anton Virane (the Chef of the Understone Keep in Markarth) can be intimidated repeatedly to level Speech. This can be accomplished by: When talking with him, after saying "For the Dark Brotherhood, that can be easily arranged. (Intimidate)", he will respond "The Dark Brotherhood?". If the conversation is immediately exited, the Dragonborn can begin to talk to him again and quickly skip through most of the conversation. Exiting the conversation at the same time as before increases Speech. This can be repeated forever.

Check that wiki page though, too much to explain here, it shows EVERYTHING on it.

Speech Trainers

Adept --- Dro'marash --- Khajiit Caravans (Travels between Riften and Dawnstar) Adept --- Revyn Sadri --- Sadri's Used Wares in Windhelm Adept --- Ronthil --- Castle Volkihar (Only available with The Elder Scrolls V: Dawnguard) Expert --- Ogmund --- Markarth (Can be found in the Silver-Blood Inn) Master --- Giraud Gemane --- Bards College in Solitude

Community's user avatar

  • Not a problem. Happy to help. –  user92092 Commented Nov 24, 2014 at 20:03
  • Revyn Sadri's a common trainer(to lvl 50). He's a general goods merchant, so will buy anything. Handy if you're leveling crafting skills and looking for somewhere to sell the debris. You will need to do a small task for him first before he'll train you. You need to covertly return a ring to its owner's house(master locked. Best to make a save and try pickpocketing the key from the owner. Reload and try again if you get caught, but since keys weigh nothing and are worth nothing you shouldn't have much trouble). After that, you can pay for training and get even more xp in sales to get gold back. –  Jtenorj3 Commented Mar 17, 2017 at 18:28

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Every Trainer In Skyrim (And Where To Find Them)

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Skyrim: the 21 best daggers (& where to get them), skyrim: the 17 hardest encounters in the entire game, quick links, training skills in skyrim, skyrim alchemy trainer locations, skyrim alteration trainer locations, skyrim archery trainer locations, skyrim block trainer locations, skyrim conjuration trainer locations, skyrim destruction trainer locations, skyrim enchanting trainer locations, skyrim heavy armor trainer locations, skyrim illusion trainer locations, skyrim light armor trainer locations, skyrim lockpicking trainer locations, skyrim one-handed trainer locations, skyrim pickpocket trainer locations, skyrim restoration trainer locations, skyrim smithing trainer locations, skyrim sneak trainer locations, skyrim speech trainer locations, skyrim two-handed trainer locations.

Skills are the bread and butter of Skyrim , the one thing that truly defines a character. The skills in Skyrim can be roughly divided into three: Mage, Warrior, and Thief . While you can make your own mix of whatever skills you'd best like to use during your adventures, specializing in a certain skill category is always more beneficial in the long run.

In order to progress in your skills , you need to actually practice them. For players who want to train skills and level up faster, there are tons of Skyrim trainers in the mainland, Solstheim, and beyond, all willing to teach what they know in exchange for coin.

Updated January 19, 2024 by Erik Petrovich : Finding all Skyrim skill trainer locations can be tedious, as trainers of various skill ceilings are spread throughout the deeps and reaches of Skyrim (and some are locked behind DLC and questlines). But before worrying about finding all Skyrim skill trainers, it's a good idea to get a feel for what each skill actually contributes to a build. There's no point focusing on Illusion magic if you want to paralyze enemies and transmute items, and there's little use in training Block as a dual-wielding maniac. Each section in this guide to all trainers in Skyrim now includes some examples of what to expect from each skill tree, as well as more distinct groupings for each trainer's location.

the npcs sergius turrianus, hamal, and neloth.

There are a few things to keep in mind when it comes to using Trainers in Skyrim , especially if you plan to use them to max out a skill as fast as possible. Skills cost increasing amounts of gold to train as players level up, to the point that training one or two Skill Points can cost more than 10,000 gold.

However, this is also when leveling skills is most difficult as there is more XP required to rank up. Try to avoid training your main skills until at least after level 50, and instead use Trainers to level the skills you won't use too often but still come in handy, like Lockpicking or Block.

The Best Two Handed Weapons in Skyrim

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The world of Skyrim is filled with two-handed weapons. Here's a look are some of the absolute best available and how to get them.

Additionally, there is a limit to the number of times you can train at every level. Players can only use the services of a Trainer five times every level, which carries over across NPCs and skills. This means you can't get five skill-ups for every Skill at every level.

However, leveling up a skill with a Trainer still counts towards overall player level progression. Because of this, leveling up while training skills is a very common occurrence, essentially letting you improve a skill 10 times in a single session if you're close enough to the next player level.

Skyrim character performing alchemy

Name

Level

Location

DLC & Other Requirements

Lami

0-50 (Adept)

Morthal

N/A

Arcadia

0-75 (Expert)

Whiterun

N/A

Milore Ienth

0-75 (Expert)

Raven Rock

Must own DLC (or

Babette

0-90 (Master)

Dark Brotherhood Sanctuary

Must be a member of Dark Brotherhood

Alchemy allows you to brew powerful poisons or useful cures and potions. A high Alchemy skill lets players brew better potions and poisons, brew greater numbers at once, use rarer materials for more exotic effects, and more.

Arcadia in Whiterun not only runs an ingredient store but also gives Expert level training.

In Morthal, Lami can give you Adept level training.

If you're an assassin of the Dark Brotherhood , young vampire Babette can teach you at Expert level. Owners of the Dragonborn DLC can head to Raven Rock and speak to Milore Ienth for Expert level training, too.

Skyrim Alteration

Name

Level

Location

DLC & Other Requirements

Dravynea

0-75 (Expert)

Kynesgrove

N/A

Tolfdir

0-90 (Master)

College of Winterhold

Must be a member of the College of Winterhold

Alteration is the art of bending reality , through magical armor or candlelight spells. Players who use the Alteration school of magic are able to cast defensive and utility spells for themselves, alter the physical properties of enemies (to cause Paralysis, for example), and even transmute items. Only two experts in Skyrim can train you in this school.

If you're at the college, you can simply speak to Tolfdir who can train you at Master level.

You can also head to Kynesgrove and talk to Dravynea, who can train you in Alteration at Expert level.

Skyrim Archery

Name

Level

Location

DLC & Other Requirements

Faendal

0-50 (Adept)

Riverwood

N/A

Aela the Huntress

0-75 (Expert)

Whiterun

Must be a member of the Companions

Niruin

0-90 (Master)

Thieves Guild

Must be a member of the Thieves Guild

Sorine Jurard

0-90 (Master)

Fort Dawnguard

Must own the DLC (or

Archery will serve any ranged fighters well, as it's the primary skill that Bows and other ranged weapons rely on. A high Archery skill unlocks the ability to zoom and slow time, deal extra damage with different types of shots, and grant a higher chance to recover ammo. Four trainers can be found in Skyrim , not counting Angi at Angi's Camp who gives a special quest related to Archery.

In Riverwood, Faendal can give you Adept level training.

For Expert level training, head over to Whiterun and seek out Aaela the Huntress among the Companions.

Niruin in Riften, in The Ragged Flagon, provides you with Master level training.

Finally, Sorine Jurard located in Fort Dawnguard will give you Master level training if you happen to own the Dawnguard DLC.

Name

Level

Location

DLC & Other Requirements

Njada Stonearm

0-75 (Expert)

Whiterun

Must be a member of the Companions

Larak

0-90 (Master)

Mor Khagur

Must prove trustworthiness to Orcs

Block is the art of using your shield to defend against attacks . It's a simple skill, with upgrades that improve players' ability to mitigate damage and unlock Shield-related special abilities. There are only two trainers in all of Skyrim, but they're easy to find.

Njada Stonearm in Whiterun, a member of the Companions, will provide you with Expert level training.

Larak, found in Mor Khazgur, will also give you Master level training, however, you'll need to access the Orsimer strongholds by proving yourself.

Skyrim Conjuration

Name

Level

Location

DLC & Other Requirements

Runil

0-50 (Adept)

Falkreath

N/A

Phinis Gestor

0-75 (Expert)

College of Winterhold

Must be a member of the College of Winterhold

Falion

0-90 (Master)

Morthal

N/A

Talvas Fathryon

0-90 (Master)

Tel Mithryn

Must own the DLC (or

If you'd like apparitions from other planes to assist you in battle, Conjuration is for you. This school lets players summon a Daedric companion, usually tied to an element, which can be extremely powerful for combat. But it's also a good school for those looking to improve their defenses as it lets a mage summon Bound Weapons and Bound Armor, temporarily.

Runil in Falkreath will give you the basics at Adept level.

After that, join the College of Winterhold to speak with Phinis Gestor, who will train you at Expert level.

In Morthal, Falion can also train you at Expert level.

If you own the Dragonborn DLC, Talvas Fathryon in Tel Mithryn can train you at Master level.

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Skyrim: Tricks For Fast Leveling You Should Know

If the Dragonborn is looking to bulk up fast, these strategies can help them quickly take certain Skyrim skills to the top.

Skyrim Destruction

Name

Level

Location

DLC & Other Requirements

Wuunferth the Unliving

0-50 (Adept)

Windhelm

N/A

Sybille Stentor

0-75 (Master)

Solitude

N/A

Faralda

0-90 (Master)

College of Winterhold

Must be a member of the College of Winterhold

Destruction magic consists of devastating, elemental spells. Your typical fireballs, frostbolts, lightning bolts, and other spells that deal direct HP damage tend to fall under the Destruction school. It's an important one for almost every mage to level up.

In Windhelm, Wuunferth the Unliving, found within the Palace of Kings, can train you at Adept level.

Owners of Dawnguard can speak to Garan Marethi in Castle Volkihar for Expert level training. In Solitude's Blue Palace, Sybille Stentor can also train you at Expert level.

Finally, members of the College can speak to Faralda, who can train you at Master level.

Skyrim Enchanting

Name

Level

Location

DLC & Other Requirements

Sergius Turrianus

0-75 (Expert)

College of Winterhold

Must be a member of the College of Winterhold

Hamal

0-90 (Master)

Markarth

N/A

Neloth

0-90 (Master)

Tel Mithryn

Must own the DLC (or

Enchanting allows you to add powerful boosts to your weapons and gear. Improving Enchanting lets players put better Enchants on their gear, use different materials for Enchanting, and generally improve their proficiency with this profession.

If you're a member of the College, Sergius Turrianus can train you at Expert level.

In Markarth, Hamal can train you at Master level.

Finally, owners of the Dragonborn DLC can head to Tel Mithryn and speak with Neloth who can train you at Master level.

Skyrim player in heavy armor

Name

Level

Location

DLC & Other Requirements

Gharol

0-75 (Expert)

Dushnikh Yal

Must prove trustworthiness to Orcs

Farkas

0-90 (Master)

Whiterun

Must be a member of the Companions

Isran

0-90 (Master)

Fort Dawnguard

Must own the DLC (or

Kuvar

0-90 (Master)

Bujold's Retreat

Must own the DLC (or

Heavy Armor is great for blocking tons of damage at close range . Improving the Heavy Armor skill improves one's ability to maneuver while wearing a full set, improves defenses outright, and even reflect enemy's melee attacks back against them.

You can find an Expert level trainer Gharol in Dushnik Yal. After completing the quest Proving Honor, Farkas in Whiterun becomes a Master level trainer.

If you have the Dawnguard DLC, Isran in Fort Dawnguard is a Master level trainer.

Alternatively, if you own the Dragonborn DLC, Kuvar located in Bujold's Retreat is a Master level trainer as well.

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Skyrim Illusion Magic Spell

Name

Level

Location

DLC & Other Requirements

Atub

0-75 (Expert)

Largashbur

Must prove trustworthiness to Orcs

Drevis neloren

0-90 (Master)

College of Winterhold

Must be a member of the College of Winterhold

Illusion is a school of magic focused on tricking the enemy's mind and senses. Different from Alteration, Illusion is meant to confuse or bewilder targets, not necessarily actually change properties about them. An Illusionist, then, can scare enemies into submission, encourage their allies, and turn themselves "invisible". Only two trainers exist in Skyrim, and are not necessarily easy to access either .

If you're a member of the College of Winterhold, Drevis Neloren can teach you at Master level.

Alternatively, if you have access to Orsimer strongholds, you can speak to Atub at Largashbur for Expert level training.

Skyrim Light Armor

Name

Level

Location

DLC & Other Requirements

Scouts-Many-Marshes

0-50 (Adept)

Windhelm

N/A

Grelka

0-75 (Expert)

Riften

N/A

Nazir

0-90 (Master)

Dark Brotherhood Sanctuary

Must be a member of the Dark Brotherhood

If speed is your thing and you want to be light on your feet, Light Armor is ideal for you. Improving Light Armor improves one's ability to maneuver in a variety of ways, and its ultimate skill grants the wearer a chance to totally avoid melee attacks with a full set equipped.

Outside of Windhelm, you'll find an Argonian named Scouts-Many-Marshes who can give you Adept level training.

In Riften, Grelka offers Expert level training should you head to the marketplace.

If you're already part of the Dark Brotherhood, you can also seek out Nazir, who'll be happy to train you at Master level.

Skyrim Lockpicking

Name

Level

Location

DLC & Other Requirements

Ma'jhad

0-75 (Expert)

Windhelm to Solitude Caravan

N/A

Vex

0-90 (Master)

Theives Guild

Must be a member of the Theives Guild

No doors or chests will remain inaccessible should you invest in Lockpicking. Easy enough to level on its own due to how many locked chests there are in the world, only two trainers exist in all of Skyrim.

Vex from the Thieves Guild will train you at Master level, provided you're a member of the Guild.

If you happen to come across a Khajiit caravan, a Khajiit named Ma'jhad will also offer Expert level training.

Skyrim Player With Daedric Armor Holding One-Handed Sword

Name

Level

Location

DLC & Other Requirements

Amren

0-50 (Adept)

Whiterun

N/A

Athis

0-75 (Expert)

Whiterun

Must be a member of the Companions

Burguk

0-90 (Master)

Dushnukh Yal

Must prove trustworthiness to Orcs

If you'd like to overwhelm your enemies with speed, One-Handed is perfect. Two-Handed weapons can overwhelm a foe, but the One-Handed tree is more focused on speed and dextrous attacks, especially for Dual Wielding. This tree increases attack speed, reduces Stamina, and unlocks a few special attacks for One-Handed weapons alone.

In Whiterun, Amren can provide you with Adept level training.

Still in Whiterun, Athis, a member of the Companions, can give you Expert level training.

If you have access to the Orsimer strongholds, you can head over to Dushnik Yal and seek Master level training from Burguk.

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Skyrim Pickpocketing A Guard And Looking At The Contents Of Their Pockets

Name

Level

Location

DLC & Other Requirements

Silda the Unseen

0-75 (Expert)

Windhelm

N/A

Vipir the Fleet

0-90 (Master)

Thieves Guild

Must be a member of the Thieves Guild

Other people's belongings are now yours, through Pickpocketing. A higher Pickpocketing skill gives players a variety of bonuses to the minigame, like outright increased chance to succeed, but also the ability to pickpocket things onto your target, like poisoned apples. But it's risky to practice, and it's also hard to find someone who'll actually train you.

In Windhelm, you can ask Silda the Unseen to train you at Expert level. She'll usually be wandering around Candlehearth Hall.

In the Thieves Guild, Vipir the Fleet will train you at Master level.

Skyrim Restoration

Name

Level

Location

DLC & Other Requirements

Keeper Carcette

0-50 (Adept)

Hall of the Vigilant (Dawnstar)

N/A

Aphia Velothi

0-50 (Adept)

Raven Rock

Must own the DLC (or

Colette Marence

0-75 (Expert)

College of Winterhold

Must be a member of the College of Winterhold

Danica Pure-Spring

0-90 (Master)

Whiterun

Must complete "The Blessings of Nature" quest

Florentius Baenius

0-90 (Master)

Fort Dawnguard

Must own the DLC (or

Restoration is defensive, healing magic that can support you and your companions in battle. Though Skyrim isn't multiplayer, focusing on Restoration can still be helpful for supporting a group of summons, followers, or other "party" members – including friendly NPCs in scripted events. You can, of course, heal yourself very effectively with this school of magic, too.

For Adept level training, you can either speak to Keeper Carcette in Hall of the Vigilant or Aphia Velothi in Raven Rock if you own the Dragonborn DLC.

At the College, Colette Marence can train you at Expert level.

In Whiterun, Danica Pure-Spring in the Temple of Kynareth will train you at Master level after completing the quest The Blessings of Nature. Additionally, in Fort Dawnguard in the Dawnguard DLC, Florentius Baenius will train you at Master level.

Skyrim Smithing

Name

Level

Location

DLC & Other Requirements

Ghorza gra-Bagol

0-50 (Adept)

Markarth

N/A

Balimund

0-75 (Expert)

Riften

N/A

Eorlund Gray-Mane

0-90 (Master)

Whiterun

Must be a member of the Companions

Gunmar

0-90 (Master)

Fort Dawnguard

Must own the DLC (or

Smithing allows you to create better armor and weapons in a variety of ways. Improving the skill unlocks more smithing options and the ability to make better gear, usually by unlocking a branch of smithing entirely – like Orcish weapons, Ebony armor, Glass gear, and more.

There are four Smithing trainers in all of Skyrim. Ghorza gra-Bagol is Adept level, and found in Markarth.

In Riften, you'll find Balimund, who's Expert level.

In Whiterun, Eorlund Gray-Mane is a Master level trainer for those who are members of the Companions. In Fort Dawnguard in the Dawnguard DLC, Gunmar is another Master level Smithing trainer.

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The balance in each mainline Elder Scrolls game typically leans towards easy, but that doesn't mean that each title doesn't have tough moments.

Sneaking in Skyrim

Name

Level

Location

DLC & Other Requirements

Khayla

0-50 (Adept)

Whiterun to Markarth Caravan

N/A

Garvey

0-75 (Expert)

Markarth

N/A

Delvin Mallory

0-90 (Master)

Thieves Guild

Must be a member of the Thieves Guild

An ideal skill for those who prefer to travel the shadows, Sneak is a staple for thieves. Improving one's ability to Sneak directly improves your ability to stay out of NPCs' sight and alert range, but also unlocks some new moves and th ability to deal extra damage with Sneak Attacks. Later on, high Sneak players can avoid triggering traps and even disappear from combat.

If you happen to catch a Khajiit caravan, try and find a Khajiit known as Khayla, who can train you in Sneaking at Adept level.

In Markarth, seek out Garvey who can give you Expert level training.

Head over to Riften's Ragged Flagon and speak to Delvin Mallory, who can train you at Master level.

Skyrim Vendor

Name

Level

Location

DLC & Other Requirements

Dro-marash

0-50 (Adept)

Riften to Dawnstar Caravan

N/A

Revyn Sadri

0-50 (Adept)

Windhelm

N/A

Ronthil

0-75 (Expert)

Castle Volikhar

Must have sided with Vampires in DLC

Ogmund

0-75 (Expert)

Markarth

N/A

Giraud Gemane

0-90 (Master)

Bard's College

N/A

Speech is the art of influencing others with your words, which in Skyrim means bartering and passing dialogue checks. By leveling Speech, one improves their ability to sell items for the right value, gains the ability to invest in stores, can sell more thanks to extra money at merchants, and improves your chance to succeed with Persuasion and Intimidation checks. While Speech is easy to level up by bartering with vendors, there are also five trainers in Skyrim to help you.

In Windhelm, Revyn Sadri can train you at Adept level. If you find a Khajiit caravan, seek out a Khajiit named Dro'marash, who can also train you at Adept level.

In Markarth, Ogmund from the Silver-Blood Inn will train you at Expert level, and owners of the Dawnguard DLC can ask Ronthil in Castle Volkihar to train them at Expert level too.

Giraud Gemane in Solitude's Bards College can train you at Master level.

Skyrim Two-Handed

Name

Level

Location

DLC & Other Requirements

Torbjorn Shatter-Shield

0-75 (Expert)

Windhelm

N/A

Vilkas

0-90 (Master)

Whiterun

Must be a member of the Companions

Fura Bloodmouth

0-90 (Master)

Castle Volikhar

Must have sided with Vampires in DLC

Wulf Wild-Blood

0-90 (Master)

Skaal Village

Must own the DLC (or

Two-Handed swords are a classic choice for a fighter. While One-Handed weapons are made for fast, rapid attacks, nothing quite compares to the crushing might of a heavy Two-Handed weapon. Leveling this skill will increase damage, cause new effects, and unlock new attacks.

To level up fast, you can find Torbjorn Shatter-Shield in Windhelm who can provide you with Expert level training.

In Whiterun, Vilkar, a member of the Companions, will also train you at Master level.

Owners of the Dawnguard DLC can find Fura Bloodmouth in Castle Volkihar for Master level training and those with the Dragonborn DLC should find Wulf Wild-Blood in Skaal Village for Master level training.

elder scrolls 5 skyrim cover

TES 5: Skyrim Character Build Planner & Calculator

IMAGES

  1. SKYRIM: Pure Speech Build

    skyrim speech build

  2. How to Level Up Speech Skills in Skyrim?

    skyrim speech build

  3. Let's Play: Skyrim Ep. 50

    skyrim speech build

  4. Speech Leveling

    skyrim speech build

  5. Skyrim: How To Increase Speech

    skyrim speech build

  6. Speech

    skyrim speech build

VIDEO

  1. skyrim speech level 100 #csgo #counterstrike #gaming

  2. Skyrim Skill Analysis: SPEECH

  3. The GREATEST speech check in Skyrim history

  4. Skyrim Speech lvl 100

  5. Skyrim

  6. Skyrim How to level up alchemy and speech faster

COMMENTS

  1. SKYRIM: Pure Speech Build

    Welcome to my Skyrim Pure Speech Build! This is part of the Single Skill Build Series where we are fully exploring each skill tree in Ordinator by perking th...

  2. Skyrim: How To Increase Speech

    The Best Speech Perks to Take. Haggling improves buying and selling prices by 10 percent the first time, but the extra Haggling perks only add 5 percent each. This means the perk maxes out at 30 ...

  3. Skyrim Speech Skill Guide

    Skyrim's Speech skill fills two roles in the gameplay. First, it helps your Dragonborn to make more money through higher prices selling to shopkeepers, cheaper buying prices when Haggling, selling stolen goods, and can even let you permanently increase the gold available to a merchant for bartering. Second, it helps with Quest progression by ...

  4. Skyrim:Speech

    Skill: Speech. Specialization: Stealth. The Speech skill (referred to as Speechcraft in the Console) allows you to more effectively persuade people and to barter with shopkeepers. Perks in this skill allow you to get better deals when trading, buy and sell any kind of item to any merchant, and make it more likely for a persuasion or ...

  5. The Speech Skill's Greatness

    The Masque of Clavicus Vile will add +10 to your Speech skill. The Blessing of Dibella, gotten from a Shrine of Dibella (one is in Riften), will add +10 to your Speech skill. The Amulet of Articulation can add a +5 up to +35 to your Speech skill depending on your character level when you get it. You will get the Amulet of Articulation later in ...

  6. Skyrim

    This guide shows getting speech 100. Skill trainers, skill books and gear to make prices better! 00:22 Riften -Amulet of Zenithar 00:56 Raven Rock -Blackgaur...

  7. The Art Thief [Skyrim Vanilla Speech Build] S2E5

    Welcome back to our unmodded Skyrim build series! We're two brothers who are dedicated to keeping the magic of Skyrim alive. We love making Vanilla Skyrim bu...

  8. Any build ideas for a speech/merchant kind of character?

    Ordinator is a great perk overhaul. It lets you level speech w shouts (requires a perk) and combining shouts. Great for a speech based character. I'd also suggest alchemy no matter if you have mods on or not. It's the best goldmine in Skyrim in my experience. You can make really good profits from certain combinations.

  9. SKYRIM

    SKYRIM - Pure Speech Build - Single Skill Series. Endorsements. 1. Total views. 620. Video information. Added on 12 June 2021 11:58PM. Uploaded by pcoutcast. More videos View more from uploader. About this video. Welcome to my Skyrim Pure Speech Build! This is part of the Single Skill Build Series where we are fully exploring each skill tree in ...

  10. Speech

    An overview of playable Races in Skyrim, including the perks and benefits of each; An overview of Skills in Skyrim, including the best perks, levelling tips, and trainer locations; An updated guide to the Main Story quests of Skyrim, including how to get the most out of the lore; How to complete all Side Quests, Daedric Quests, and World Quests

  11. Builds that use Speech

    A growing collection of some of the most immersive and all round fun Skyrim builds. A growing collection of some of the most immersive and all round fun Skyrim builds ... Builds that use Speech. Vanilla. The Vampire Temptress. Modded. The Rogue King. Builds by race. Argonian. Breton. Dark Elf. High Elf. Imperial. Khajiit. Nord. Orc. Redguard ...

  12. Speech

    Speech. Speech is a character's ability to carry a conversation and how charismatic or persuasive he or she can be to others. Obviously, the higher the Speech skill, the more likely that things ...

  13. Is there a faster way to level Speech in Skyrim?

    2. By far, the fastest way possible is to throw money at a Master Speech Trainer. However, if you do not have a large amount of money, you can instead make really expensive items (Alchemy, Blacksmith, Enchanting) and selling them. There are additional methods of training available. Share.

  14. Speech

    ALLURE. Requirements: Speech skill increased to at least 30 points.Unlocked Haggling perk (rank 1). Description: Negotiated prices are 10% better (buying and selling goods) if the merchant is a person of the opposite sex.. Comments: This perk is very useful if you're playing as a woman, because the majority of merchants in Skyrim are men.It doesn't mean that it won't be useful to a male ...

  15. Speech

    Speech is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief playstyle. This skill is a combination of both Speechcraft and Mercantile skills of previous Elder Scrolls games and replaces them. Speech may also help with quests by unlocking special dialogue interactions, including Intimidate, Persuade, Bribe, Mock, Brawl, and more.

  16. Carl's Skyrim Guide: Gameplay Strategy and Skills

    Learn how Skyrim's Leveling system works, along with a full list of what affects skill xp gains. Guilds A list of Guilds and factions in Skyrim with how and where to join each of them. Skill Perks A full list of perks collected from all the skill guides on the site. Meant to be a helpful reference as a way to see them all at once. Races of Skyrim

  17. Speech

    Speech skill allow players to get better deals with any merchant, and increase the chance of succeeding a persuasion or an intimidation. The Speech skill tree has a total of 9 perks and it requires a total of 13 perk points to complete. The skill of persuasion can be used to get better prices from merchants, and persuade others to do as you ask.

  18. Immersive Speechcraft SE at Skyrim Special Edition Nexus

    Initiating Speechcraft will provide minimal speech gains. Upon success, these options will increase Speech skill further. Usage of these options results in a "cool-down" which prevents immediate repeated attempts with the same NPC. This penalty is shortened as you gain Speech skill. (100 to 0 seconds) REQUIREMENTS. Skyrim Script Extender (SKSE 64)

  19. Skyrim Thief Skills

    Speech is levelled by buying and selling items, and successfully using the Persuade, Indimidate, and Bribe dialogue options. Buying and selling items levels Speech according to the item's value ...

  20. Skyrim

    Subscribe: https://www.youtube.com/subscription_center?add_user=fudgemuppetPatreon: https://www.patreon.com/fudgemuppetIn our latest Elder Scrolls: Skyrim vi...

  21. the elder scrolls v skyrim

    5. There are many places all over the world of Skyrim where you can be taught speech. Information about speech can be found on the wiki here. One of the methods of gaining speech as written on the wiki: Method Two. During the Dark Brotherhood quest, "Recipe for Disaster", Anton Virane (the Chef of the Understone Keep in Markarth) can be ...

  22. SKYRIM: Pure Speech Build

    Welcome to my Skyrim Pure Speech Build! This is part of the Single Skill Build Series where we are fully exploring each skill tree in Ordinator by perking th...

  23. Every Trainer In Skyrim (And Where To Find Them)

    There are four Smithing trainers in all of Skyrim. Ghorza gra-Bagol is Adept level, and found in Markarth. In Riften, you'll find Balimund, who's Expert level. In Whiterun, Eorlund Gray-Mane is a ...

  24. Character Build Planner & Calculator

    Do you want to create your own Skyrim character with the best skills, perks and equipment? Use the Character Build Planner & Calculator to plan your TES 5: Skyrim character build and share it with other players on the Nukes & Dragons website. Whether you want to be a warrior, a mage, a thief or anything in between, this tool will help you achieve your goals.